Welcome!
most of the 3d works you will find here are created in 3ds Max. mudbox and photoshop.
Model and rendered in 3dMax 2008. (mental Ray)
first realistic girl that I had made.
Heres a quick composition of project Grekel. Modell and rendered in Max mental ray. Detailed and colored in Zbrush.

This is me. Modeled in Max. Rendered in Mental ray
Heres the composition I made. render in max using mental ray.
My First Z3 sculpt .
This is a model I made in my spare time at the office.
Inspired by the threedy.com Snail Modelling Challenge.
Tools: 3Ds MAx Mudbox Photoshop Mental Ray
test render in vray.

here is 3D version of me. modelled in 3ds Max, textured in photoshop, and rendered in vray
here is my first online challenge that i made. comp challenge # 9 " angel" at threedy.com. last september.
character should be 5000 polygons.

